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You wake up in a castle with no memory of who you are or how you got here. The only thing in this room besides you is a weapon, and maybe some armor. Dark creatures are after you, and you must fight them to get your memories back.

This is a single-player TTRPG that uses dice and a deck of Tarot cards. Using random tables and your own intuition to help, you will explore this dark castle and attempt to get your memories back to you by any means necessary. Along the way, you may find helpful NPCs who deal in treasure to assist you.  Explore themed zones that are randomly generated by dice and unlock ancient magics to assist you on your quest. In this game, you will:

  • Recover lost memories in the form of Tarot cards and use them to cast spells
  • Fight beasts, monsters, undead, and demons using a simple OSR-like dice system
  • Learn about your character as you play the game, starting with no more than your name and fleshing out your backstory as you recover your memories
  • Randomly generate a magical castle to explore, with secrets and challenges around every corner

Greatly inspired by the Castlevania video game series, as well as several OSR-style tabletop RPGs such as Mörk Borg and Errant RPG, reclaim your memories and escape the castle!

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(34 total ratings)
AuthorAdrian Lumm
GenreAdventure, Role Playing
TagsDark, Fantasy, GM-Less, Singleplayer, Tarot, Tabletop role-playing game
Average sessionA few hours

Purchase

Get this game and 1 more for $13.50 USD
View bundle
Buy Now$10.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

Castle of Memories - Rules.pdf 957 kB
Castle of Memories - Reference Guides.pdf 72 kB
Castle of Memories - Character Sheet.pdf 629 kB
Castle of Memories - Character Sheet (Form Fillable).pdf 3 MB

Community Copies

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Comments

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A brilliant and thoughtful game, especially the way it walks you through the steps to play the game as you go.

Hi! Playing my first game. My Entrance Hall Zone was the starting room, three friendly Hunters & a Safe Refuge. I intend to go explore another zone now. Is the intent of the game such that you can't backtrack to zones once cleared or could I return to the courtyard near the exit later to access these helpful rooms I found so long as I am willing to backtrack? Thanks!

(+1)

There's a rule for backtracking in chapter 2. Essentially you roll a d6 for each room you revisit, and if you roll a 6, it triggers a combat encounter!

A single player game in which you explore a mysterious castle in search of your memories. It's a bit like Escape from Demon Castle Dracula, another game present on this website; the big difference is that here a lot of things (maybe too much) are left up to the player: why are we there? Who do we fight? When does the game end? Everything is open-ended, underpinned by a mechanic that is not revolutionary but adds some clever additions to well-trodden paths. I prefer its vampiric cousin but it's still a very interesting game!

Hello. I was wondering if there's more community copies available? I downloaded the sequel "Forest of Memories," and would love to play this one too. 😊

Just added some!

Thank you! ❤

(+3)

I’m really enjoying this game so far! I love the way it uses tarot. Just a heads up, there’s a small typo on page 20, I think the third item on the zone requirements list should be ‘clear 12 rooms’

Deleted 1 year ago